Contestants must answer questions to win turns on an arcade-style machine that releases tokens worth thousands of pounds. Dropping the tokens down a choice of four shoots, they hope to knock piles of them off a moving shelf - and the more they collect, the greater the prize fund. The player who has won the least amount of money is then eliminated, and this continues round by round, until only one player remains. When only one player is remaining, the player is given a special coin which is dropped into the machine. The aim is to get the coin back out of the machine in order to win £10,000. Any coins which drop in the process of trying to get the special coin out are counted, as before, as £50 apiece and should the player not manage to remove the special coin, they will be able to choose whether to keep the money they have accumulated or gamble in order to try three more times to remove...
Type: Game Show
Runtime: 60 minutes
Tipping Point - The Tipping Point - Netflix
The Tipping Point: How Little Things Can Make a Big Difference is the debut book by Malcolm Gladwell, first published by Little, Brown in 2000. Gladwell defines a tipping point as “the moment of critical mass, the threshold, the boiling point”. The book seeks to explain and describe the “mysterious” sociological changes that mark everyday life. As Gladwell states: “Ideas and products and messages and behaviors spread like viruses do”. The examples of such changes in his book include the rise in popularity and sales of Hush Puppies shoes in the mid-1990s and the steep drop in New York City's crime rate after 1990.
Tipping Point - The Law of the Few - Netflix
Connectors are the people in a community who know large numbers of people and who are in the habit of making introductions. A connector is essentially the social equivalent of a computer network hub. They usually know people across an array of social, cultural, professional, and economic circles, and make a habit of introducing people who work or live in different circles. They are people who “link us up with the world...people with a special gift for bringing the world together”. They are “a handful of people with a truly extraordinary knack [... for] making friends and acquaintances”. Gladwell characterizes these individuals as having social networks of over one hundred people. To illustrate, he cites the following examples: the midnight ride of Paul Revere, Milgram's experiments in the small world problem, the “Six Degrees of Kevin Bacon” trivia game, Dallas businessman Roger Horchow, and Chicagoan Lois Weisberg, a person who understands the concept of the weak tie. Gladwell attributes the social success of Connectors to the fact that “their ability to span many different worlds is a function of something intrinsic to their personality, some combination of curiosity, self-confidence, sociability, and energy”.
“The Law of the Few” is, as Gladwell states: “The success of any kind of social epidemic is heavily dependent on the involvement of people with a particular and rare set of social gifts”. According to Gladwell, economists call this the “80/20 Principle, which is the idea that in any situation roughly 80 percent of the 'work' will be done by 20 percent of the participants” (see Pareto Principle). These people are described in the following ways:
Mavens are “information specialists”, or “people we rely upon to connect us with new information”. They accumulate knowledge, especially about the marketplace, and know how to share it with others. Gladwell cites Mark Alpert as a prototypical Maven who is “almost pathologically helpful”, further adding, “he can't help himself”. In this vein, Alpert himself concedes, “A Maven is someone who wants to solve other people's problems, generally by solving his own”. According to Gladwell, Mavens start “word-of-mouth epidemics” due to their knowledge, social skills, and ability to communicate. As Gladwell states: “Mavens are really information brokers, sharing and trading what they know”.
Salesmen are “persuaders”, charismatic people with powerful negotiation skills. They tend to have an indefinable trait that goes beyond what they say, which makes others want to agree with them. Gladwell's examples include California businessman Tom Gau and news anchor Peter Jennings, and he cites several studies about the persuasive implications of non-verbal cues, including a headphone nod study (conducted by Gary Wells of the University of Alberta and Richard Petty of the University of Missouri) and William S. Condon's cultural microrhythms study.
Tipping Point - References - Netflix